Thinking Like a Game Designer: A Non-Traditional Approach to Gamification
Gamification is big, but what elements of games motivate learners? What elements impact engagement and learning? It’s not all points, badges, and leaderboards. In this interactive, story-driven, evidence-based session, learn how to avoid the overused elements of gamification, and discover instead how to create challenges, develop interactivity, and engage learners. In short, learn to think like a game designer. Game designers continually balance the elements of story, action, and uncertainty to stimulate thinking and engagement. Experience first-hand in this session how thinking like a game designer motivates learners, increases retention, and leads to desired learning outcomes. Change your instructional design mind set to a game design mind set by learning to engage learners with the right game elements and approach.
Karl Kapp, author of The Gamification of Learning and Instruction and an expert in gamifying learning, will lead the session. Read Karl’s full bio.